Adam Bell joins John to talk about audio programming in Swift, and how SwiftUI makes rendering visual representations of audio and other custom shapes easier than ever before. Also, reverse engineering, mixing SwiftUI with UIKit and other view frameworks, and much more.
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Links
- Adam on Twitter
- John on Twitter
- Adam’s blog
- Synthesizing Synths in Swift
- Combining Sounds in Swift
- Core Audio
- AudioKit
- AUM - Audio Mixer
- Ableton Live
- Reveal
- Hopper
- AVAudioPlayer
- AVAudioEngine
- AVAudioSession
- AudioToolbox
- Loopy
- AudioKit Synth One
- Texture
- “SwiftUI: Paths vs. Shapes” — objc.io
- Intro by Dariusz Dziuk, outro by Adam